Difference between revisions of "Party System/pt"
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The RO party system has been modified for TitanRO. This page outlines the differences. | The RO party system has been modified for TitanRO. This page outlines the differences. | ||
== | ==Tamanho Máx do Grupo== | ||
Tamanho máximo do grupo é de 12, como o normal. <ref name="forum-update-22" /> | |||
== | ==Compartilhamento de Exp pelo Grupo== | ||
Todos que estiverem na tela quando um monstro for morto pelo grupo irá receber +25% de EXP bonus, por membro do grupo, pela morte. Todos do grupo que não estiverem na tela recebem a EXP dividida que se recebe normalmente <ref name="forum-update-22" /> | |||
Esta EXP aumentada pra quem esta na tela funciona também para as penalidades de divisão de EXP em grupos 'Endless', explicado mais abaixo. | |||
{| class="wikitable" | {| class="wikitable" | ||
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==Endless | ==Divisão em grupos 'Endless'== | ||
On TitanRO we also have an '''endless party share''' system. This means that there’s no maximum level range for the “Even Share” party option. The party can always be set to Even Share, and will apply an EXP penalty to the lower level characters if there’s more than 15 levels of difference. | On TitanRO we also have an '''endless party share''' system. This means that there’s no maximum level range for the “Even Share” party option. The party can always be set to Even Share, and will apply an EXP penalty to the lower level characters if there’s more than 15 levels of difference. | ||
Revision as of 17:13, 23 May 2018
The RO party system has been modified for TitanRO. This page outlines the differences.
Tamanho Máx do Grupo
Tamanho máximo do grupo é de 12, como o normal. [1]
Compartilhamento de Exp pelo Grupo
Todos que estiverem na tela quando um monstro for morto pelo grupo irá receber +25% de EXP bonus, por membro do grupo, pela morte. Todos do grupo que não estiverem na tela recebem a EXP dividida que se recebe normalmente [1]
Esta EXP aumentada pra quem esta na tela funciona também para as penalidades de divisão de EXP em grupos 'Endless', explicado mais abaixo.
Characters | Total EXP | Per Person |
---|---|---|
2 | 120% | 60% |
3 | 140% | 47% |
4 | 160% | 40% |
5 | 180% | 36% |
6 | 200% | 33% |
7 | 220% | 31% |
8 | 240% | 30% |
9 | 260% | 29% |
10 | 280% | 28% |
11 | 300% | 27% |
12 | 320% | 27% |
Divisão em grupos 'Endless'
On TitanRO we also have an endless party share system. This means that there’s no maximum level range for the “Even Share” party option. The party can always be set to Even Share, and will apply an EXP penalty to the lower level characters if there’s more than 15 levels of difference.
Example A level 99 character can join a level 80 character in a party and keep share on, but an EXP penalty will apply to that level 80 character since they are more than 15 levels from the level 99.
After a 30 level difference between the lowest and highest character in the party, the penalty is over 99%.
For every 1,000,000 EXP gained, the share table is as follows: [2]
Level Difference | EXP Gain | EXP Penalty |
---|---|---|
1 | 1,000,000 | 0% |
... | ... | ... |
15 | 1,000,000 | 0% |
16 | 251,256 | 74.87% |
17 | 199,600 | 80.04% |
18 | 158,478 | 84.15% |
19 | 125,944 | 87.41% |
20 | 100,000 | 90.00% |
21 | 79,365 | 92.06% |
22 | 63,291 | 93.67% |
23 | 50,000 | 95% |
24 | 39,840 | 96.02% |
25 | 31,645 | 96.84% |
26 | 25,125 | 97.49% |
27 | 19,960 | 98.00% |
28 | 15,847 | 98.42% |
29 | 12,594 | 98.74% |
30 | 10,000 | 99.00% |
... | ... | ... |
53 - 98 | 50 - 0 | 100% |