Difference between revisions of "Bard"

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==Job Change==
==Job Change==
At minimum, an Archer should only become a Bard after job level 42. This allows for maxing all support skills and Double Strafe, and level 1 Arrow Shower.
Click [https://irowiki.org/wiki/Bard_Job_Change_Guide here] for the Bard Job Change Guide.


== Skill Data==
== Skill Data==
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| Ensemble
| Ensemble
|- style="text-align: center;"
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=307 |link=[https://irowiki.org/wiki/Mental_Sensing Rich Man Mr. Kim]}}
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=307 |link=[https://irowiki.org/wiki/Mental_Sensing Mr. Kim A Rich Man]}}
| Performs an ensemble that will increase experience yield of all monsters around the performers. Maintaining this skill active will drain 3 SP every 3 seconds.
| Performs an ensemble that will increase experience yield of all monsters around the performers. Maintaining this skill active will drain 3 SP every 3 seconds.
| 5
| 5
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==Builds==
==Builds==


===PVM General Build===
=== Solo PVM - Double Strafe ===
 
This build is designed for solo leveling. Medium-to-high VIT and INT afford the Bard survivability in case he takes a hit, while allowing for extended use of Double Strafe. AGI is not used for flee in this build; rather it is a boost for attack speed, allowing for faster Double Strafe casts. It is highly recommended, if not mandatory, to get job level 50 as an Archer for Arrow Shower 9.
 
'''Stats'''
{| class="wikitable"
! Stat
! Range
|-
| STR || 1 - 30
|-
| AGI || 50 - 60
|-
| VIT || 30 - 50
|-
| INT || 50 - 60
|-
| DEX || 80 - 90+
|-
| LUK || 1
|}


====Overview====
First get DEX to 50. Bring AGI up to 40, followed by INT to 20. Take DEX up to 80 and increase INT to 40. VIT will not help you as an Archer, so leave it alone until around level 70.


====Recommended Stats and Skill Build====
'''Skills'''


====Recommended Equipment====
''Almost entirely optional if soloing.''


====Gameplay====
* Adaptation to Circumstances 1
* Encore 1
* Dissonance 3
* Musical Lesson 10
* A Poem of Bragi 10
* Rest are optional; consider ensemble skills for fun in town


===PVP/WOE General Build===
=== Party PVM/Support ===


====Overview====
This build is designed for players looking to party their way through life.  While slower to level solo, their main goal is to be useful to others. Getting job 50 is optional, but a Harp [2] is available to players who do.
 
'''Stats'''
{| class="wikitable"
! Stat
! Range
|-
| STR || 1 - 30
|-
| AGI || 1 - 30
|-
| VIT || 50 - 60+
|-
| INT || 70 - 80+
|-
| DEX || 90
|-
| LUK || 1
|}
 
DEX and INT are the main stats in this build, both being the modifiers for A Poem of Bragi, with INT further adding to your SP pool. Take DEX to 70, followed by INT to 40. VIT should only be increased after the job change. From here, get 20-30 VIT then start pumping DEX and INT. STR and AGI to taste.
 
'''Skills'''
 
''Can be a little more complicated, but below are a few examples.''
 
* Adaptation to Circumstances 1
* Encore 1
* Dissonance 3
* Musical Lesson 10
* A Poem of Bragi 10
* Musical Strike 1
* Frost Joke 1
 
Apply remaining points as you wish:
 
* <u>Option 1: "EXP Song"</u>
** Invulnerable Siegfried 3
** Mr. Kim A Rich Man 5
 
* <u>Option 2: Jack of All Trades</u>
** Assassin Cross at Sunset 10
** Apple of Idun 10
** Frost Joke 3
 
* <u>Option 3: Offensive(ish)</u>
** Frost Joke 5
** Musical Strike 5
** Assassin Cross at Sunset 10
 
=== PVP/WoE ===
 
This build is designed for PvP scenarios, yet can survive just as well in dangerous PvM parties. Or if you're feeling strong and start pulling.
 
'''Stats'''
{| class="wikitable"
! Stat
! Range
|-
| STR || 40
|-
| AGI || 1
|-
| VIT || 80+
|-
| INT || 50
|-
| DEX || 80+
|-
| LUK || 1
|}


====Recommended Stats and Skill Build====
VIT is going to be your primary concern once you get around level 70. Until then, focus on the other stats that will help you level: DEX and INT. STR should be the last stat to max, but don't neglect it.


====Recommended Equipment====
'''Skills'''


====Gameplay====
* Adaptation to Circumstances 1
* Encore 1
* Dissonance 3
* Frost Joke 5
* Musical Lesson 10
* Musical Strike 5
* A Poem of Bragi 10
* Assassin Cross at Sunset 10
* Loki's Veil 1 '''(Mandatory for WoE)'''
* Eternal Chaos 1 (Optional, but handy in larger guilds)

Latest revision as of 18:37, 22 May 2018

Bard
Bard.png
Job Base: Archer
Job Type: 2-2
Job Bonuses
STR AGI VIT INT DEX LUK
+2 +7 +3 +5 +9 +4


Overview

BardRO.jpg

Job Change

At minimum, an Archer should only become a Bard after job level 42. This allows for maxing all support skills and Double Strafe, and level 1 Arrow Shower.

Click here for the Bard Job Change Guide.

Skill Data

Ensemble skills can only be performed when a Bard and Dancer are in the same party and standing beside each other and both of them have learned the specific Ensemble skill. When an Ensemble skill is performed by a Bard and Dancer, the lower level of the Ensemble skill learned by either performer is utilized.

Skill Description Levels Type
321.png Poem of Bragi Performs a song that will shorten Cast Time and Cast Delay of all players around the performer. Maintaining this skill active will drain 1 SP every 5 seconds. 10 Supportive
322.png Apple of Idun Performs a song that will boost Max HP of all players around the performer and restore their HP every 6 seconds. Maintaining this skill active will drain 1 SP every 6 seconds. 10 Supportive
320.png Assassin Cross at Sunset Performs a song that will boost attack speed of all players around the performer. Maintaining this skill active will drain 1 SP every 3 seconds. 10 Supportive
319.png Whistle Performs a song that will boost Flee rate and Perfect Dodge of all players around the performer. Maintaining this skill active will drain 1 SP every 5 seconds. 10 Supportive
315.png Musical Lesson Enhances attack (Weapon Mastery) with Instrument class weapons and enables movement while playing songs. This skill also enhances the effects of the player's songs. 10 Passive
318.png Frost Joke Tells a lame joke loudly, which has a chance of leaving enemies frozen due to how boring it was. This skill may also affect party members 5 Active
304.png Adaptation to Circumstances Stops the currently active performance. This skill cannot be used in the first or last 5 seconds of the duration. 1 Active
305.png Encore Replays the last song/dance performed at half of its SP Cost. Replayed performances carry the requirements to be used, like the equipped weapon and the required partner for Ensemble Skills. 1 Active
317.png Dissonance Performs a song that will inflict piercing damage every 3 seconds to all enemies around the performer. Maintaining this skill active will drain 1 SP every 3 seconds. 5 Active
316.png Musical Strike Slings an arrow at a single target using the equipped Instrument. This skill can also be used during a performance without interrupting it. Each cast uses one arrow, the property depends on the arrow equipped. 5 Offensive
313.png Invulnerable Siegfried Performs an ensemble that will boost resistance to elemental properties except neutral and Status Effects of all party members around the performers. Maintaining this skill active will drain 1 SP every 3 second 5 Ensemble
309.png Sound of the Drums on the Battlefield Performs an ensemble that will boost attack and defense of all party members around the performers. Maintaining this skill active will drain 1 SP every 5 seconds. 5 Ensemble
311.png Loki's Veil Performs an ensemble that will block the use of skills to all entities around the performers, with the exception of the skill Longing for Freedom. Maintaining this skill active will drain 1 SP every 4 seconds. 5 Ensemble
310.png Eternal Chaos Performs an ensemble that will nullify all defense of all enemies around the performers. Maintaining this skill active will drain 1 SP every 4 seconds. 5 Ensemble
309.png Ring of Nibelungen Performs an ensemble that will add piercing damage on the attack of all players around the performers. Maintaining this skill active will drain 1 SP every 3 seconds. 5 Ensemble
312.png Into the Abyss Performs an ensemble that will remove the item requirement of skills used around the performers. Maintaining this skill active will drain 1 SP every 5 seconds. 5 Ensemble
306.png Lullaby Performs a dreamy ensemble that may leave all enemies sleeping. The higher the performers' INT is, the higher is the chance of effect. Maintaining this skill active will drain 1 SP every 4 seconds. 5 Ensemble
307.png Mr. Kim A Rich Man Performs an ensemble that will increase experience yield of all monsters around the performers. Maintaining this skill active will drain 3 SP every 3 seconds. 5 Ensemble

Builds

Solo PVM - Double Strafe

This build is designed for solo leveling. Medium-to-high VIT and INT afford the Bard survivability in case he takes a hit, while allowing for extended use of Double Strafe. AGI is not used for flee in this build; rather it is a boost for attack speed, allowing for faster Double Strafe casts. It is highly recommended, if not mandatory, to get job level 50 as an Archer for Arrow Shower 9.

Stats

Stat Range
STR 1 - 30
AGI 50 - 60
VIT 30 - 50
INT 50 - 60
DEX 80 - 90+
LUK 1

First get DEX to 50. Bring AGI up to 40, followed by INT to 20. Take DEX up to 80 and increase INT to 40. VIT will not help you as an Archer, so leave it alone until around level 70.

Skills

Almost entirely optional if soloing.

  • Adaptation to Circumstances 1
  • Encore 1
  • Dissonance 3
  • Musical Lesson 10
  • A Poem of Bragi 10
  • Rest are optional; consider ensemble skills for fun in town

Party PVM/Support

This build is designed for players looking to party their way through life. While slower to level solo, their main goal is to be useful to others. Getting job 50 is optional, but a Harp [2] is available to players who do.

Stats

Stat Range
STR 1 - 30
AGI 1 - 30
VIT 50 - 60+
INT 70 - 80+
DEX 90
LUK 1

DEX and INT are the main stats in this build, both being the modifiers for A Poem of Bragi, with INT further adding to your SP pool. Take DEX to 70, followed by INT to 40. VIT should only be increased after the job change. From here, get 20-30 VIT then start pumping DEX and INT. STR and AGI to taste.

Skills

Can be a little more complicated, but below are a few examples.

  • Adaptation to Circumstances 1
  • Encore 1
  • Dissonance 3
  • Musical Lesson 10
  • A Poem of Bragi 10
  • Musical Strike 1
  • Frost Joke 1

Apply remaining points as you wish:

  • Option 1: "EXP Song"
    • Invulnerable Siegfried 3
    • Mr. Kim A Rich Man 5
  • Option 2: Jack of All Trades
    • Assassin Cross at Sunset 10
    • Apple of Idun 10
    • Frost Joke 3
  • Option 3: Offensive(ish)
    • Frost Joke 5
    • Musical Strike 5
    • Assassin Cross at Sunset 10

PVP/WoE

This build is designed for PvP scenarios, yet can survive just as well in dangerous PvM parties. Or if you're feeling strong and start pulling.

Stats

Stat Range
STR 40
AGI 1
VIT 80+
INT 50
DEX 80+
LUK 1

VIT is going to be your primary concern once you get around level 70. Until then, focus on the other stats that will help you level: DEX and INT. STR should be the last stat to max, but don't neglect it.

Skills

  • Adaptation to Circumstances 1
  • Encore 1
  • Dissonance 3
  • Frost Joke 5
  • Musical Lesson 10
  • Musical Strike 5
  • A Poem of Bragi 10
  • Assassin Cross at Sunset 10
  • Loki's Veil 1 (Mandatory for WoE)
  • Eternal Chaos 1 (Optional, but handy in larger guilds)