Difference between revisions of "Priest"
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==Overview== | |||
Acolytes who are successful in honing their spiritual powers and enhancing their contracts with the divine are promoted to Priests. Priests have an enhanced repertoire of divine spells that improves their allies or their own abilities to fight and banish the evils with exorcism spells. Priests are an essential support class to any venturing party, once the Priest dies, the rest may more or less follow. | |||
Priests are one of the few classes who will be using numerous skills in battle, and must be flexible in any situation, advancing from acolytes it is easier for them to support larger parties but this would still drain the spiritual energy of the Priest. Having more spells to cast, it is up to the Priest which to prioritize first, with a main goal to keep the party up and going. Priest roles can range from going Full Support, or going all out with exorcising the Demons and Undead or just be a self sufficient killing machine. The support role however is always a part of the priest whichever path the priest would decide upon. | |||
Priests have an access to use books as a weapon, but more or less Priests would still stick to using either a Rod/Staff or a Mace. INT is still one of the most important stats to have a large SP pool and better SP recovery rates to keep using spells. STR will be the option for priest who would prefer to wield Maces in battle and do the killing themselves. | |||
==Job Change== | |||
[[File:ROPriest.jpg|thumb]] | |||
Requirement: Acolyte Job level 40 (50 is recommended due to the numerous skills of the Acolyte Class) | |||
==Skill Data== | |||
==Builds== | |||
WIP | WIP |
Revision as of 06:26, 15 May 2018
Priest | |||||||||||||
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Job Base: | Acolyte | ||||||||||||
Job Type: | 2-1 | ||||||||||||
Job Bonuses | |||||||||||||
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Overview
Acolytes who are successful in honing their spiritual powers and enhancing their contracts with the divine are promoted to Priests. Priests have an enhanced repertoire of divine spells that improves their allies or their own abilities to fight and banish the evils with exorcism spells. Priests are an essential support class to any venturing party, once the Priest dies, the rest may more or less follow.
Priests are one of the few classes who will be using numerous skills in battle, and must be flexible in any situation, advancing from acolytes it is easier for them to support larger parties but this would still drain the spiritual energy of the Priest. Having more spells to cast, it is up to the Priest which to prioritize first, with a main goal to keep the party up and going. Priest roles can range from going Full Support, or going all out with exorcising the Demons and Undead or just be a self sufficient killing machine. The support role however is always a part of the priest whichever path the priest would decide upon.
Priests have an access to use books as a weapon, but more or less Priests would still stick to using either a Rod/Staff or a Mace. INT is still one of the most important stats to have a large SP pool and better SP recovery rates to keep using spells. STR will be the option for priest who would prefer to wield Maces in battle and do the killing themselves.
Job Change
Requirement: Acolyte Job level 40 (50 is recommended due to the numerous skills of the Acolyte Class)
Skill Data
Builds
WIP