Difference between revisions of "Cast Time"

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(→‎Removal of Fixed Cast Time: Add VCTs to skills)
(→‎Variable Cast Time Changes: Change to iRO skill names)
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'''Archer Skills:'''
'''Archer Skills:'''
* Charge Arrow: Changed from 0s to 1s
* Arrow Repel: Changed from 0s to 1s


'''Acolyte Skills:'''
'''Acolyte Skills:'''
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'''Sage Skills:'''
'''Sage Skills:'''
* Flame Launcher: Changed from 0s to 3s
* Endow Blaze: Changed from 0s to 3s
* Lightning Loader: Changed from 0s to 3s
* Endow Tornado: Changed from 0s to 3s
* Frost Weapon: Changed from 0s to 3s
* Endow Tsunami: Changed from 0s to 3s
* Seismic Weapon: Changed from 0s to 3s
* Endow Quake: Changed from 0s to 3s
* Auto Spell: Changed from 0s to 3s
* Hindsight: Changed from 0s to 3s


'''Alchemist Skills:'''
'''Alchemist Skills:'''
* Chemical Protection Armor: Changed from 0s to 2s
* Synthetic Armor: Changed from 0s to 2s
* Chemical Protection Helm: Changed from 0s to 2s
* Biochemical Helm: Changed from 0s to 2s
* Chemical Protection Shield: Changed from 0s to 2s
* Synthesized Shield: Changed from 0s to 2s
* Chemical Protection Weapon: Changed from 0s to 2s
* Alchemical Weapon: Changed from 0s to 2s


== Removal of Fixed Cast Time ==
== Removal of Fixed Cast Time ==

Revision as of 18:08, 21 May 2018

Overview

The Cast Time formula on this iroWiki page is accurate, except our formula only includes Variable Cast Time (VCT). Thus, our formula is:

Cast Time = VCT = BaseVCT × (1 − SQRT[{DEX × 2 + INT} ÷ 530]) × (1 − Sum_VCTReduc ÷ 100)
  • BaseVCT = Base Variable Cast Time of a skill.
  • Sum_VCTReduc = Sum of reductions for Variable Cast Time, like Suffragium, Poem of Bragi, etc.

Example 1: What's my cast time before reductions with 80 INT, 80 DEX for Level 10 Storm Gust?

Level 10 Storm Gust Base VCT = 9.6 seconds (12 seconds * 0.20 = 9.6)

// Before VCT reductions
Cast Time = 9.6 * (1 - SQRT[{80 x 2 + 80} / 530])
Cast Time = 9.6 * (1 - SQRT[0.4528])
Cast Time = 9.6 * (1 - 0.6729)
Cast Time = 9.6 * 0.3271 = 3.14016 seconds

Example 2: What's my cast time before reductions with 90 INT, 90 DEX for Level 10 Magnus Exorcismus?

Level 10 Magnus Exorcismus Base VCT = 14 seconds
* Note: ME doesn't follow the 20% reduction in Fixed Cast Time like Storm Gust

// Before VCT reductions
Cast Time = 14 * (1 - SQRT[{90 x 2 + 90} / 530])
Cast Time = 14 * (1 - SQRT[.509433962])
Cast Time = 14 * (1 - 0.7137226352)
Cast Time = 14 * .286277365 = 4.007 seconds


Below you'll find additional information about the cast times of specific skills.

Variable Cast Time Changes

The following skills have had their original Fixed Cast time transferred to their Variable Cast Time:

Mage Skills:

  • Energy Coat: Changed from 0s to 5s

Archer Skills:

  • Arrow Repel: Changed from 0s to 1s

Acolyte Skills:

  • Warp Portal: Changed from 0s to 1s

Sage Skills:

  • Endow Blaze: Changed from 0s to 3s
  • Endow Tornado: Changed from 0s to 3s
  • Endow Tsunami: Changed from 0s to 3s
  • Endow Quake: Changed from 0s to 3s
  • Hindsight: Changed from 0s to 3s

Alchemist Skills:

  • Synthetic Armor: Changed from 0s to 2s
  • Biochemical Helm: Changed from 0s to 2s
  • Synthesized Shield: Changed from 0s to 2s
  • Alchemical Weapon: Changed from 0s to 2s

Removal of Fixed Cast Time

In Renewal, most skills have a Fixed Cast Time that defaults to 20% of the Cast Time. The following skills have had their Fixed Cast Time removed completely. You'll find them listed with their Base Variable Cast Time (VCT) at Max Skill Level.

Mage Skills:

Skill Level Base VCT
Lightning Bolt 10 3.52 secs
Cold Bolt 10 3.52 secs
Safety Wall 10 0.32 secs
Napalm Beat 10 0.4 secs
Soul Strike 10 0.4 secs
Fire Ball 5 0.8 secs
Fire Bolt 10 3.52 secs
Fire Wall 10 0.56 secs
Frost Diver 10 0.64 secs
Stone Curse 10 0.80 secs
Thunderstorm 10 6.40 secs

Acolyte Skills:

Skill Level Base VCT
Aqua Benedicta 1 0.8 secs
Decrease AGI 10 0.75 secs
Resurrection 4 0 secs
Angelus 10 0.35 secs
Signum Crucis 10 0.35 secs
Holy Light 1 1.6 secs
Increase AGI 10 0.8 secs

Knight Skills:

Skill Level Base VCT
Brandish Spear 10 0.35 secs
Bowling Bash 10 0.35 secs

Wizard Skills:

Skill Level Base VCT
Waterball 10 0.35 secs
Storm Gust 5 3.2 secs
Fire Pillar 10 0.19 secs
Jupitel Thunder 10 4.48 secs
Earth Spike 5 2.24 secs
Heaven's Drive 5 3.2 secs
Meteor Storm 10 9.6 secs
Lord of Vermilion 10 6.72 secs
Frost Nova 10 0.38 secs

Hunter Skills:

Skill Level Base VCT
Blitz Beat 5 0.8 secs

Blacksmith Skills:

Skill Level Base VCT
Weapon Repair 1 2.5 secs

Assassin Skills:

Skill Level Base VCT
Venom Splasher 10 0.5 secs

Priest Skills:

Skill Level Base VCT
Sanctuary 10 4 secs
Magnificat 5 3.2 secs
Magnus Exorcismus 10 14 secs
Turn Undead 10 0.8 secs
Kyrie Eleison 10 1.6 secs

Crusader Skills:

Skill Level Base VCT
Grand Cross 10 1.5 secs
Providence (Resistant Souls) 5 1.5 secs
Devotion 10 1.5 secs

Sage Skills:

Skill Level Base VCT
Violent Gale 5 4 secs
Dispell 5 1.6 secs
Spell Breaker 5 5.6 secs
Deluge 5 4 secs
Volcano 5 4 secs
Land Protector 5 4 secs

Dancer Skills:

Skill Level Base VCT
Throw Arrow 5 1.2 secs

Alchemist Skills:

Skill Level Base VCT
Summon Marine Sphere 5 1.6 secs
Resurrect Homunculus 5 2 secs
Demonstration (Bomb) 10 1 sec
Acid Terror 5 0.5 secs
Bio Cannibalize (Summon Flora) 5 1.6 secs

Rogue Skills:

Skill Level Base VCT
Strip Armor 5 1.2 secs
Strip Weapon 5 1.2 secs
Strip Helm 5 1.2 sec
Strip Shield 5 1.2 secs

Monk Skills:

Skill Level Base VCT
Investigate 5 0.5 secs
Asura Strike 5 1 sec
Finger Offensive 5 0.5 sec
Call Spirits 5 0.5 secs
Absorb Spirits 1 1 sec
Steel Body 5 2.5 secs