Difference between revisions of "Acolyte"

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Acolytes are unable to wield bladed weapons, as this is forbidden by the church so they are limited to using Rods/Staves and Maces as weapons. Acolyte skills are mostly supportive in nature, as they have the basic recovery spells, support and mobility spells, and can remove some status ailments. They also have skills that improve their capabilities against the demon and undead races. Acolyte skills as well consume a lot of SP so it is difficult for them at this point to support large parties.
Acolytes are unable to wield bladed weapons, as this is forbidden by the church so they are limited to using Rods/Staves and Maces as weapons. Acolyte skills are mostly supportive in nature, as they have the basic recovery spells, support and mobility spells, and can remove some status ailments. They also have skills that improve their capabilities against the demon and undead races. Acolyte skills as well consume a lot of SP so it is difficult for them at this point to support large parties.
Acolytes rely on STR stat for increasing physical damage, or choose the INT stat for a larger SP pool and faster SP recovery and eventually stronger magic damage.


An acolyte may choose to further specialize in using divine magic as a Priest or engage in a more intensive physical and mental training to become a Monk.
An acolyte may choose to further specialize in using divine magic as a Priest or engage in a more intensive physical and mental training to become a Monk.
Line 39: Line 41:


After talking to the assigned Ascetic, you will be sent back to the Church where the Priest will recognize you as a full fledged Acolyte.
After talking to the assigned Ascetic, you will be sent back to the Church where the Priest will recognize you as a full fledged Acolyte.
==Skill Data==
=== Skills ===
{| class="wikitable"
! Skill
! Description
! Levels
! Type
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; width: 25%; font-weight: bold;" | {{Skill List |id=28 |link=[https://irowiki.org/classic/Heal Heal]}}
| Restores the target's HP. The amount of HP restores it based on the caster's base level, INT and the skill's level.
| 10
| Recovery
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=33 |link=[https://irowiki.org/wiki/Angelus Angelus]}}
| Places a temporary buff on the user and all party members in a 14x14 area around the user that increases Soft Defense.
| 10
| Supportive
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=29 |link=[https://irowiki.org/wiki/Increase_AGI Increase Agi]}}
| Places a temporary buff on a single target that increases AGI and Movement Speed.
| 10
| Supportive
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=34 |link=[https://irowiki.org/wiki/Blessing Blessing]}}
| Places a temporary buff on a single target that increases STR, DEX and INT. This skill also purges the target of Curse and Stone (2nd stage only) statuses. Versus Undead property and Demon race monsters, halves their DEX and INT instead.
| 10
| Supportive
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=35 |link=[https://irowiki.org/wiki/Cure Cure]}}
| Cures a single target from the following status effects: Silence, Chaos and Blind.
| 1
| Active
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=30 |link=[https://irowiki.org/wiki/Decrease_AGI Decrease Agi]}}
| Attempts to place a debuff on a single target that decreases Movement Speed and AGI.
| 10
| Active
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=24 |link=[https://irowiki.org/wiki/Ruwach Ruwach]}}
| Summons an orb of holy fire around the user that will reveal and inflict 145% Holy property magic damage to hidden enemies within its area of effect.
| 1
| Active
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=3 |link=[https://irowiki.org/wiki/Two-Handed_Sword_Mastery Two-handed Sword Mastery]}}
| Increase damage with Two Handed Sword Class Weapons.
| 10
| Passive
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=3 |link=[https://irowiki.org/wiki/Two-Handed_Sword_Mastery Two-handed Sword Mastery]}}
| Increase damage with Two Handed Sword Class Weapons.
| 10
| Passive
|- style="text-align: center;"
| style="padding-top: 8px; padding-bottom: 8px; text-align: left; font-weight: bold;" | {{Skill List |id=3 |link=[https://irowiki.org/wiki/Two-Handed_Sword_Mastery Two-handed Sword Mastery]}}
| Increase damage with Two Handed Sword Class Weapons.
| 10
| Passive
|}

Revision as of 04:09, 15 May 2018

Acolyte
Acolyte.png
Job Base: Novice
Job Type: First
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +2 +3 +3 +3 +4


Overview

Acolytes devote their lives to serve the church and to help others. They call upon the powers of the divine to aid their allies, heal their wounds, empower them with holy magic, and help weaken the forces of evil. Acolytes begin their training at the Church located in the north east direction of Prontera.

Acolytes are unable to wield bladed weapons, as this is forbidden by the church so they are limited to using Rods/Staves and Maces as weapons. Acolyte skills are mostly supportive in nature, as they have the basic recovery spells, support and mobility spells, and can remove some status ailments. They also have skills that improve their capabilities against the demon and undead races. Acolyte skills as well consume a lot of SP so it is difficult for them at this point to support large parties.

Acolytes rely on STR stat for increasing physical damage, or choose the INT stat for a larger SP pool and faster SP recovery and eventually stronger magic damage.

An acolyte may choose to further specialize in using divine magic as a Priest or engage in a more intensive physical and mental training to become a Monk.


Job Change

AcolyteATK.jpeg


Requirements: Novice Job level 10

Make you way to Prontera Church (Prontera 234,314), then enter the right portal, the NPC is at the end of the hallway.Confirm your decision to change jobs then he will send you to one of 3 Ascetics. Please note that once you have talked with the Ascetic, your respawn point will move to the place where the Ascetic is.

The Ascetics are found in these locations:

Mother Mathilda - warp to the the the town of Morroc and move to the north portal, she is located at the northwest corner (41, 355).

Father Yosuke - you can warp to the City of Geffen then move 2 maps east or from Prontera go to the west portal, go north (either portal will do) and enter the west portal. He is located near the center of the map by the pond (208,218).

Father Rubalkabara - from Prontera go to the east portal, then head north, then east. This map has a miniboss Choco, you might die if caught unguarded. He is located close to the east portal on the map.

After talking to the assigned Ascetic, you will be sent back to the Church where the Priest will recognize you as a full fledged Acolyte.


Skill Data

Skills

Skill Description Levels Type
28.png Heal Restores the target's HP. The amount of HP restores it based on the caster's base level, INT and the skill's level. 10 Recovery
33.png Angelus Places a temporary buff on the user and all party members in a 14x14 area around the user that increases Soft Defense. 10 Supportive
29.png Increase Agi Places a temporary buff on a single target that increases AGI and Movement Speed. 10 Supportive
34.png Blessing Places a temporary buff on a single target that increases STR, DEX and INT. This skill also purges the target of Curse and Stone (2nd stage only) statuses. Versus Undead property and Demon race monsters, halves their DEX and INT instead. 10 Supportive
35.png Cure Cures a single target from the following status effects: Silence, Chaos and Blind. 1 Active
30.png Decrease Agi Attempts to place a debuff on a single target that decreases Movement Speed and AGI. 10 Active
24.png Ruwach Summons an orb of holy fire around the user that will reveal and inflict 145% Holy property magic damage to hidden enemies within its area of effect. 1 Active
3.png Two-handed Sword Mastery Increase damage with Two Handed Sword Class Weapons. 10 Passive
3.png Two-handed Sword Mastery Increase damage with Two Handed Sword Class Weapons. 10 Passive
3.png Two-handed Sword Mastery Increase damage with Two Handed Sword Class Weapons. 10 Passive