Taekwon

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Revision as of 19:17, 8 October 2018 by Vaahn (talk | contribs) (→‎Skills)
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Taekwon
Taekwon.png
Job Base: Novice
Job Type: Extended
Job Bonuses
STR AGI VIT INT DEX LUK
+6 +6 +0 +0 +6 +0


Overview

TaekwonKids.jpg


Novices who prefer to use their feet instead of their hands to do the talking can try out the way of TaeKwon-Do and become a taekwon. Taekwons forego the usage of weapons and kick their way to success. They have specialized kicks to deal with enemies, can enchant themselves with a variety of elements, and have various movement skills.

Taekwons are limited to gears that are usable by every class with a few minor exceptions. They are a purely physical melee class who would need to be up close and personal with their targets to kick their asses off. STR is the base stat for improving kick strength, AGI for faster kick speed, DEX for ensuring your kicks land on your targets.

Job Change Guide

Requirements: Novice Job level 10


Head to Payon and talk to a guy named Phoenix (payon 158, 140). After confirming your decision to learn the ways of TaeKwon-Do you will be asked to gain 1 more base level.

Return to Phoenix after leveling, he will ask you a few questions and here are the choices for them:


1. I face it head on.

2. Accept differences and learn from them.

3. Yes.


He will then change you into a Taekwon and give you a 2101?.png Guard

Class Data

Skills

Skills of Taekwons are classified into stances, kicks, and other skills. Stances are skills which can be activated or deactivated in order to activate the chance of using its corresponding kick skill to be used, exception is tumbling to flying kick, as flying kick can be used without tumbling activating but you can use it as well to do a stronger version of flying kick. multiple stances can be activated but you must use its corresponding kick skill else the taekwon will just continue attacking but this ensures you might be doing kick skills with almost every normal kick hit, only 1 stance can activate per kick hit however.

Stances

Skill Description Levels Type
412.png Tornado Stance Grants a 15% chance of preparing this stance with regular attacks, where Tornado Kick can be used. This skill can be switched on and off. 1 Active
19.png Fire Bolt Calls forth bolts of pure flame from the skies to strike at a single target, where each bolt will inflict 100% Fire property magic damage. 10 Offensive
20.png Lightning Bolt Calls forth bolts of lightning from the skies to strike at a single target, where each bolt will inflict 100% Wind property magic damage. 10 Offensive
17.png Fire Ball Shoots a fire ball at a single target to inflict Fire property magic damage to all enemies within its area of effect. Enemies at the edge of the area will take 75% of the damage. 10 Offensive
18.png Fire Wall Creates a wall of flame on a targeted location that will inflict 50% Fire property magic damage and push enemies two cells backwards upon contact. 10 Offensive
15.png Frost Diver Releases a stream of frigid ice at a single target to inflict Water property magic damage. It has a chance of leaving the target frozen. 10 Offensive
21.png Thunderstorm Calls forth a storm of lightning from the skies on a targeted location, where each hit will inflict 80% Wind property magic damage to all enemies within its area of effect. 10 Offensive
11.png Napalm Beat Strikes at a single target with psychokinetic energy to inflict Ghost property magic damage to all enemies within the area of effect. This damage spreads equally between all affected enemies. 10 Offensive
13.png Soul Strike Unleashes light ghosts at a single target, where each ghost will inflict 100% Ghost property magic damage. This skill inflicts additional damage against Undead property entities. 10 Offensive
16.png Stone Curse Attempt to petrify a single target. Each cast consumes a Red Gemstone. 10 Active
9.png Increase SP Recovery Enables the natural recovery of additional SP every 10 seconds while the character is not moving. This skill also increases the effectiveness of the Healing Items (SP). 10 Passive
10.png Sight Summons an orb of fire that orbits around the user temporarily and reveals enemies within its area of effect. 1 Active
12.png Safety Wall Creates a pink light pillar on a targeted location that blocks every form of close range physical damage until its durability wears off or expires. Each cast consumes a Blue Gemstone. 10 Supportive

Builds