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Job Base: Novice
Job Type: First
Job Bonuses
+7 +2 +4 +0 +3 +2

Job Change

Before doing the Swordman Job Change Quest, it is recommended that you do the Hood Quest, if you want a free Hood. For the Swordman Job Change Guide, see here.


Besides the Hood Quest, and the Platinum Skill Quests, the Swordman class also can do a training quest, which gives them Base and Job EXP, a Muffler, and a Scimiter.

Class Data


Skill Description Levels Type
5.png Bash Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher. 10 Offensive
8.png Endure Enables attacking and movement while receiving damage. Disabled in War of Emperium. 10 Supportive
4.png Increase HP Recovery Enhance natural HP Recovery. 10 Passive
7.png Magnum Break Drain a small amount of the caster's HP to inflict Fire property area effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after, caster's weapon will receive a 20% Fire property strength enhancement. 10 Offensive
6.png Provoke Enrage a target to decrease its Defense while increasing its Attack Strength. Ineffective against the Undead. 10 Active
2.png Sword Mastery Increase damage with One Handed Sword or Dagger Class Weapons. 10 Passive
3.png Two-handed Sword Mastery Increase damage with Two Handed Sword Class Weapons. 10 Passive

Platinum Skills

Skill Description Type Quest
146.png Auto Berserk Enraged, user gains Level 10 Provoke status when HP is reduced to less than 25% of Max HP. Passive Auto Berserk Quest
145.png Fatal Blow Cause the Stun effect on targeted enemy when using Level 5 Bash or higher. The chance of inflicting Stun increases with Bash skill level and Base Level of the caster. Passive Fatal Blow Quest
144.png Moving HP Recovery Enable natural recovery of HP while moving. Only 25% of the HP that is naturally recovered while standing is restored during movement. Passive Moving HP Recovery Quest