Difference between revisions of "Introduction to TitanRO"
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=== Revo-Classic === | === Revo-Classic === | ||
Certain aspects of gameplay and mechanics follow the current Renewal system, while others have been reverted to simulate a Pre-Renewal experience. <ref name="forum- | Certain aspects of gameplay and mechanics follow the current Renewal system, while others have been reverted to simulate a Pre-Renewal experience. <ref name="forum-update-4" /> | ||
Available classes at launch include all regular first and second jobs (also referred to as '''2-1''' and '''2-2'''), as well as '''Super Novice'''. | Available classes at launch include all regular first and second jobs (also referred to as '''2-1''' and '''2-2'''), as well as '''Super Novice'''. | ||
Line 15: | Line 15: | ||
* Stats | * Stats | ||
* Cast times | * Cast times | ||
** Currently fixed cast times have been removed from all skills. Eventually some skills that would have had a fixed cast time, will get a variable cast time. <ref name="forum- | ** Currently fixed cast times have been removed from all skills. Eventually some skills that would have had a fixed cast time, will get a variable cast time. <ref name="forum-update-14" /> | ||
* Element table | * Element table | ||
* Equipment stats | * Equipment stats | ||
* Monster skills | * Monster skills | ||
* Monster base stats, ATK, MATK, DEF, and MDEF <ref name="forum- | * Monster base stats, ATK, MATK, DEF, and MDEF <ref name="forum-update-13" /><ref name="forum-atk-matk-off" /> | ||
While these mechanics are '''Pre-Renewal''': | While these mechanics are '''Pre-Renewal''': | ||
Line 32: | Line 32: | ||
=== Miscellaneous Changes === | === Miscellaneous Changes === | ||
* The drop rate of the following cards is doubled: {{Item List|id=4133|item=Raydric Card}}, {{Item List|id=4058|item=Thara Frog Card}}, {{Item List|id=4035|item=Hydra Card}}, {{Item List|id=4105|item=Marc Card}}. | * The drop rate of the following cards is doubled: {{Item List|id=4133|item=Raydric Card}}, {{Item List|id=4058|item=Thara Frog Card}}, {{Item List|id=4035|item=Hydra Card}}, {{Item List|id=4105|item=Marc Card}}. <ref name="forum-update-10" /> | ||
* | * {{Item List|id=2204|item=Glasses[1]}} and '''{{Item List|id=2202|item=Sunglasses[1]}}''' are obtainable from {{Item List|id=617|item=Old Purple Boxes}} at a low rate (rate equivalent to Windhawk, Slotted Survivor's Rod, Bloody Shackle Ball, etc). <ref name="forum-update-10" /> | ||
* '''Homunculus''' get hungry 3x faster then normal, and thus also gain intimacy faster. Besides the usual HP and SP bars below the Homunculus, you will also see a third bar. This bar represents the Homunculus’ hunger. | * '''Homunculus''' get hungry 3x faster then normal, and thus also gain intimacy faster. Besides the usual HP and SP bars below the Homunculus, you will also see a third bar. This bar represents the Homunculus’ hunger. <ref name="forum-update-9" /> | ||
* The '''damage delay''' from one full attack has been reduced to half of an attack. This means that the damage is dealt / taken halfway through an attack animation, rather than at the start or end. Additionally, the '''flinch time''' for getting hit by attacks has been reduced from 80% to 60%. | * The '''damage delay''' from one full attack has been reduced to half of an attack. This means that the damage is dealt / taken halfway through an attack animation, rather than at the start or end. Additionally, the '''flinch time''' for getting hit by attacks has been reduced from 80% to 60%. <ref name="forum-update-9" /> | ||
* '''Emperium''' has been updated to take 1 damage per hit. | * '''Emperium''' has been updated to take 1 damage per hit. <ref name="forum-update-12" /> | ||
* '''Teleport''' level 1 now works instantly without bringing up a menu, like fly wings. Level 2 still brings up the 3-item menu of random location, save point, or cancel. | * '''Teleport''' level 1 now works instantly without bringing up a menu, like fly wings. Level 2 still brings up the 3-item menu of random location, save point, or cancel. <ref name="forum-update-17" /> | ||
* There is no Hallucination (wavy screen) effect. <ref name="forum-update-9" /> | |||
== References == | == References == | ||
<references> | <references> | ||
<ref name="forum- | <ref name="forum-update-4">[http://ragnarok-server.com/index.php?/topic/29-update-4-hybrid-renewal-mechanics/ TitanRO forums: Update 4]</ref> | ||
<ref name="forum- | <ref name="forum-update-13">[http://ragnarok-server.com/index.php?/topic/43-update-13-champion-mob-spawns-mob-stats-revisited/ TitanRO forums: Update 13]</ref> | ||
<ref name="forum- | <ref name="forum-update-14">[http://ragnarok-server.com/index.php?/topic/45-update-14-enabled-control-panel-itemmonster-db-removed-fixed-casttimes/ TitanRO forums: Update 14]</ref> | ||
<ref name="forum- | <ref name="forum-atk-matk-off">[http://ragnarok-server.com/index.php?/topic/69-monster-atk-matk-is-quite-off/ TitanRO forums: monster ATK / MATK is quite off]</ref> | ||
<ref name="forum-update-9">[http://ragnarok-server.com/index.php?/topic/38-update-9-damage-delay-homunculus-hunger-rate-flinch-modification/ TitanRO forums: Update 9]</ref> | |||
<ref name="forum-update-10">[http://ragnarok-server.com/index.php?/topic/40-update-10-party-exp-buffed-glasses1-woe-cards/ TitanRO forums: Update 10]</ref> | |||
<ref name="forum-update-12">[http://ragnarok-server.com/index.php?/topic/42-update-12-emp-1dmg-hide-hp-bar-on-boss-official-drop-bonus/ TitanRO forums: Update 12]</ref> | |||
<ref name="forum-update-17">[http://ragnarok-server.com/index.php?/topic/52-update-17-enabled-battlegrounds-tele-level-1-instant/ TitanRO forums: Update 17]</ref> | |||
</references> | </references> |
Revision as of 15:07, 7 May 2018
TitanRO is a private Ragnarok Online server with so-called revo-classic mechanics, which is a mixture between Renewal and Classic (or Pre-Renewal) mechanics.
General Server Information
The experience rate on TitanRO is 5x, including EXP from quests. Drop rates follow a custom formula, but generally vary between 3x and 5x.
Custom Mechanics
While trying to be as close to the official server as possible, there a few changes in mechanics to make gameplay more enjoyable. The following are the most important changes.
Revo-Classic
Certain aspects of gameplay and mechanics follow the current Renewal system, while others have been reverted to simulate a Pre-Renewal experience. [1]
Available classes at launch include all regular first and second jobs (also referred to as 2-1 and 2-2), as well as Super Novice.
The following mechanics follow the Renewal rules:
- Stats
- Cast times
- Currently fixed cast times have been removed from all skills. Eventually some skills that would have had a fixed cast time, will get a variable cast time. [2]
- Element table
- Equipment stats
- Monster skills
- Monster base stats, ATK, MATK, DEF, and MDEF [3][4]
While these mechanics are Pre-Renewal:
- Monster spawns
- Monster drops, EXP, HP, and level
- NPCs / Quests
- Base EXP and Job EXP tables
Custom Features
Miscellaneous Changes
- The drop rate of the following cards is doubled: Raydric Card, Thara Frog Card, Hydra Card, Marc Card. [5]
- Glasses[1] and Sunglasses[1] are obtainable from Old Purple Boxes at a low rate (rate equivalent to Windhawk, Slotted Survivor's Rod, Bloody Shackle Ball, etc). [5]
- Homunculus get hungry 3x faster then normal, and thus also gain intimacy faster. Besides the usual HP and SP bars below the Homunculus, you will also see a third bar. This bar represents the Homunculus’ hunger. [6]
- The damage delay from one full attack has been reduced to half of an attack. This means that the damage is dealt / taken halfway through an attack animation, rather than at the start or end. Additionally, the flinch time for getting hit by attacks has been reduced from 80% to 60%. [6]
- Emperium has been updated to take 1 damage per hit. [7]
- Teleport level 1 now works instantly without bringing up a menu, like fly wings. Level 2 still brings up the 3-item menu of random location, save point, or cancel. [8]
- There is no Hallucination (wavy screen) effect. [6]