Difference between revisions of "Hunter"
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==Job Change== | |||
Ready to change into a Hunter? Click [https://irowiki.org/classic/Hunter_Job_Change_Guide here] for the Hunter Job Change Guide. | |||
==Class Data== | ==Class Data== |
Revision as of 18:51, 23 May 2018
Hunter | |||||||||||||
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Job Base: | Archer | ||||||||||||
Job Type: | 2-1 | ||||||||||||
Job Bonuses | |||||||||||||
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Job Change
Ready to change into a Hunter? Click here for the Hunter Job Change Guide.
Class Data
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Anklesnare | Set a trap that will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target. | 5 | Active |
Beast Bane | Increase Attack Power against Brute and Insect monsters. | 10 | Passive |
Blast Mine | Set a trap that will automatically explode after a specific time period determined by the level of the skill. | 5 | Offensive |
Blitz Beat | Command Falcon to attack a targeted enemy. Leveling this skill also increases the chance of automatic attacks from the Falcon when attacking an enemy with a Bow Class Weapon. The Falcon's Attack Range is equal to the level of the Vulture's Eye skill +3. | 5 | Offensive |
Claymore Trap | Set a trap which will inflict splashed damage. | 5 | Offensive |
Detect | Command a Falcon to detect hidden enemies from a distance. | 4 | Active |
Falconry Mastery | Enable renting of a Falcon from the Hunter Guild. | 1 | Passive |
Flasher | Set a trap which will emit intense light, which may inflict the target with the Blind status. | 5 | Active |
Freezing Trap | Set a trap which will freeze an enemy once it has been triggered. | 5 | Offensive |
Land Mine | Set a trap which will explode once an enemy steps on it. | 5 | Offensive |
Remove Trap | Remove a trap that has been set on the ground, as well as regain that Trap item. | 1 | Active |
Sandman | Set a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep. | 5 | Active |
Shockwave Trap | Set a trap which will drain SP away from enemies. | 5 | Active |
Skid Trap | Set a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. | 5 | Active |
Spring Trap | Command Falcon to remove a set trap from a distance. | 5 | Active |
Steel Crow | Increase the damage inflicted by Falcon. | 10 | Passive |
Talkie Box | Set a trap which will last for 600 seconds and will display a prepared message for the person who triggers it. | 1 | Active |