Skill
|
Description
|
Levels
|
Type
|
Cast Cancel
|
Cancels the ongoing cast of a skill before it finishes casting and retains a fraction of its SP Cost.
|
5
|
Active
|
Free Cast
|
Allows the user to move and attack while casting spells.
|
10
|
Passive
|
Dispell
|
Attempts to nullify the majority of the stat changes, benefits and status effects of a single target. Each successful cast consumes a Yellow Gemstone.
|
5
|
Active
|
Water Ball
|
Inflicts Water property Magic Damage to a single target multiple times in rapid succession. Requires to be in shallow water.
|
5
|
Offensive
|
Frost Nova
|
Raises ice spikes around the user that will inflict Water property magic damage to all enemies around the user. It has a chance of leaving enemies frozen even if they're Water property entities.
|
10
|
Offensive
|
Jupitel Thunder
|
Fires a ball of crackling lightning at a single target that inflicts 100% Wind property magic damage each shock and pushes it backwards.
|
10
|
Offensive
|
Sightrasher
|
Projects the fireball summoned from the Sight skill in 8 directions around the caster to inflict Fire property magic damage to all enemies around the caster and push them 2 cells backwards. Requires to have Sight active.
|
10
|
Offensive
|
Fire Pillar
|
Summons a pillar of flame on a targeted location that flares when triggered, inflicting piercing Fire property magic damage each hit to all enemies within its area of effect. Each cast consumes a Blue Gemstone if Level 6 or higher is cast.
|
10
|
Offensive
|
Ice Wall
|
Creates a wall of ice in a targeted location to impede movement until its durability wears off or expires.
|
10
|
Active
|
Heaven's Drive
|
Commands the ground in a targeted location to rise into spikes, where each series of spikes will inflict 125% Earth property magic damage to all enemies within its area of effect.
|
5
|
Offensive
|
Earth Spike
|
Commands the ground beneath a single target to rise into spikes, where each spike will inflict 100% Earth property magic damage.
|
5
|
Offensive
|
Sense
|
Analyzes a single target, revealing information such as its remaining HP, SP, property, size and race. If the user is in a party, all party members can see the target's information.
|
1
|
Active
|
Quagmire
|
Turns a targeted location into a marshland that reduces Movement Speed, AGI and DEX of all enemies within its area of effect. Also removes certain skill effects, such as Increase AGI, Twohand Quicken and Adrenaline Rush.
|
5
|
Active
|