Difference between revisions of "Introduction to TitanRO"

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== General Server Information ==
== General Server Information ==
The experience rate on TitanRO is '''5x''', with Quest EXP being at '''3x'''. Regular item drop rate is '''3x''', following a [[Drop_Rates|custom formula]].
The experience rate on TitanRO is '''5x''', with Quest EXP being at '''3x'''. Regular item drop rate is '''5x''', following a [[Drop_Rates|custom formula]].
The only exception is the drop rate of Miniboss and MVP cards, as well as MVP items, which all drop at a regular '''1x''' rate. <ref name="forum-server-info" />
The only exception is the drop rate of Miniboss and MVP cards, as well as MVP items, which all drop at a regular '''1x''' rate. <ref name="forum-server-info" />



Latest revision as of 08:52, 5 July 2019

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TitanRO is a private Ragnarok Online server with so-called revo-classic mechanics, which is a mixture between Renewal and Classic (or Pre-Renewal) mechanics.

General Server Information

The experience rate on TitanRO is 5x, with Quest EXP being at 3x. Regular item drop rate is 5x, following a custom formula. The only exception is the drop rate of Miniboss and MVP cards, as well as MVP items, which all drop at a regular 1x rate. [1]

Custom Mechanics

While trying to be as close to the official server as possible, there a few changes in mechanics to make gameplay more enjoyable. The following are the most important changes.

Revo-Classic

Certain aspects of gameplay and mechanics follow the current Renewal system, while others have been reverted to simulate a Pre-Renewal experience. [2] The EXP Tables follow their own, revo-classic formula.

TitanRO currently includes all extended and transcended classes which are available in classic RO up to level 99/70.

The following mechanics follow the Renewal rules:

While these mechanics are Pre-Renewal:

  • Maximum level: 99/50 (and 99/70 for transcended classes) [1]
  • Monster spawns
  • Monster drops, EXP, HP, and level. Which means no penalties based on level difference. [1]
  • NPCs / Quests
  • 28.png Heal


Custom Features

Miscellaneous Changes

Big card sprite
  • Homunculus get hungry 3x faster then normal, and thus also gain intimacy faster. Besides the usual HP and SP bars below the Homunculus, you will also see a third bar. This bar represents the Homunculus’ hunger. [9]
  • The damage delay from one full attack has been reduced to half of an attack. This means that the damage is dealt / taken halfway through an attack animation, rather than at the start or end. Additionally, the flinch time for getting hit by attacks has been reduced from 80% to 60%. [9]
  • Emperium has been updated to take 1 damage per hit. [10]
  • Teleport level 1 now works instantly without bringing up a menu, like fly wings. Level 2 still brings up the 3-item menu of random location, save point, or cancel. [11]
  • There is no Hallucination (wavy screen) effect. [9]
  • Big Card sprite used. [12]

References