Difference between revisions of "Introduction to TitanRO"

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(→‎Custom Features: Add hunting boards page link)
(→‎Custom Mechanics: Add link to Heal page)
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* Monster drops, EXP, HP, and level
* Monster drops, EXP, HP, and level
* NPCs / Quests
* NPCs / Quests
* {{Skill List |id=28 |link=[[Heal]] }}
* [https://irowiki.org/classic/Base_EXP_Chart Base EXP] and [https://irowiki.org/classic/Job_EXP_Chart Job EXP tables]
* [https://irowiki.org/classic/Base_EXP_Chart Base EXP] and [https://irowiki.org/classic/Job_EXP_Chart Job EXP tables]



Revision as of 18:33, 8 May 2018

TitanRO is a private Ragnarok Online server with so-called revo-classic mechanics, which is a mixture between Renewal and Classic (or Pre-Renewal) mechanics.

General Server Information

The experience rate on TitanRO is 5x, including EXP from quests. Drop rates follow a custom formula, but generally vary between 3x and 5x.

Custom Mechanics

While trying to be as close to the official server as possible, there a few changes in mechanics to make gameplay more enjoyable. The following are the most important changes.

Revo-Classic

Certain aspects of gameplay and mechanics follow the current Renewal system, while others have been reverted to simulate a Pre-Renewal experience. [1]

Available classes at launch include all regular first and second jobs (also referred to as 2-1 and 2-2), as well as Super Novice.

The following mechanics follow the Renewal rules:

  • Stats
  • Cast times
    • Currently fixed cast times have been removed from all skills. Eventually some skills that would have had a fixed cast time, will get a variable cast time. [2]
  • Element table
  • Equipment stats
  • Monster skills
  • Monster base stats, ATK, MATK, DEF, and MDEF [3][4]

While these mechanics are Pre-Renewal:

  • Monster spawns
  • Monster drops, EXP, HP, and level
  • NPCs / Quests
  • 28.png Heal

Custom Features

Miscellaneous Changes

  • Homunculus get hungry 3x faster then normal, and thus also gain intimacy faster. Besides the usual HP and SP bars below the Homunculus, you will also see a third bar. This bar represents the Homunculus’ hunger. [6]
  • The damage delay from one full attack has been reduced to half of an attack. This means that the damage is dealt / taken halfway through an attack animation, rather than at the start or end. Additionally, the flinch time for getting hit by attacks has been reduced from 80% to 60%. [6]
  • Emperium has been updated to take 1 damage per hit. [7]
  • Teleport level 1 now works instantly without bringing up a menu, like fly wings. Level 2 still brings up the 3-item menu of random location, save point, or cancel. [8]
  • There is no Hallucination (wavy screen) effect. [6]

References