Difference between revisions of "Introduction to TitanRO"
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* Monster drops, EXP, HP, and level | * Monster drops, EXP, HP, and level | ||
* NPCs / Quests | * NPCs / Quests | ||
* {{Skill List |id=28 |link=[[Heal]] }} | |||
* [https://irowiki.org/classic/Base_EXP_Chart Base EXP] and [https://irowiki.org/classic/Job_EXP_Chart Job EXP tables] | * [https://irowiki.org/classic/Base_EXP_Chart Base EXP] and [https://irowiki.org/classic/Job_EXP_Chart Job EXP tables] | ||
Revision as of 18:33, 8 May 2018
TitanRO is a private Ragnarok Online server with so-called revo-classic mechanics, which is a mixture between Renewal and Classic (or Pre-Renewal) mechanics.
General Server Information
The experience rate on TitanRO is 5x, including EXP from quests. Drop rates follow a custom formula, but generally vary between 3x and 5x.
Custom Mechanics
While trying to be as close to the official server as possible, there a few changes in mechanics to make gameplay more enjoyable. The following are the most important changes.
Revo-Classic
Certain aspects of gameplay and mechanics follow the current Renewal system, while others have been reverted to simulate a Pre-Renewal experience. [1]
Available classes at launch include all regular first and second jobs (also referred to as 2-1 and 2-2), as well as Super Novice.
The following mechanics follow the Renewal rules:
- Stats
- Cast times
- Currently fixed cast times have been removed from all skills. Eventually some skills that would have had a fixed cast time, will get a variable cast time. [2]
- Element table
- Equipment stats
- Monster skills
- Monster base stats, ATK, MATK, DEF, and MDEF [3][4]
While these mechanics are Pre-Renewal:
- Monster spawns
- Monster drops, EXP, HP, and level
- NPCs / Quests
- Heal
Custom Features
Miscellaneous Changes
- The drop rate of the following cards is doubled: Raydric Card, Thara Frog Card, Hydra Card, Marc Card. [5]
- Glasses[1] and Sunglasses[1] are obtainable from Old Purple Boxes at a low rate (rate equivalent to Windhawk, Slotted Survivor's Rod, Bloody Shackle Ball, etc). [5]
- Homunculus get hungry 3x faster then normal, and thus also gain intimacy faster. Besides the usual HP and SP bars below the Homunculus, you will also see a third bar. This bar represents the Homunculus’ hunger. [6]
- The damage delay from one full attack has been reduced to half of an attack. This means that the damage is dealt / taken halfway through an attack animation, rather than at the start or end. Additionally, the flinch time for getting hit by attacks has been reduced from 80% to 60%. [6]
- Emperium has been updated to take 1 damage per hit. [7]
- Teleport level 1 now works instantly without bringing up a menu, like fly wings. Level 2 still brings up the 3-item menu of random location, save point, or cancel. [8]
- There is no Hallucination (wavy screen) effect. [6]