Difference between revisions of "Wizard"
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2) Next you will be directed to the Dismal Wizard found in the southwest corner, he will ask you to answer 10 questions and you must answer this at least 8 out of 10 right to proceed to the final part of the exam. there are 3 sets of these questions: | 2) Next you will be directed to the Dismal Wizard found in the southwest corner, he will ask you to answer 10 questions and you must answer this at least 8 out of 10 right to proceed to the final part of the exam. there are 3 sets of these questions: | ||
#Set 1 | |||
#*The skill not necessary to learn Fire Wall is '''Napalm Beat Lv4'''. | |||
#*Casting Frost Diver on a monster changes its attribute to '''Water'''. | |||
#*Level 10 Napalm Beat does '''1.7 times MATK'''. | |||
#*Stone Curse requires a '''Red Gemstone''' as a catalyst. | |||
#*The skill not needed to learn Safety Wall is '''Increase SP Recovery Lv6'''. | |||
#*Increase SP Recovery level 7, without the INT bonus, will recover '''21 SP''' every 10 seconds. | |||
#*Using Energy Coat with 50% remaining SP, '''2% SP''' is used per hit and the damage is reduced by '''18%'''. | |||
#*Safety Wall level 6 consumes '''40 SP''' and blocks '''7 attacks'''. | |||
#*Thunderstorm level 10 consumes '''74 SP'''. | |||
#*The most useful skill for training in Byalan dungeon is '''[[Lightning Bolt]]'''. | |||
#Set 2 | |||
#*Slotted Guards can be obtained from Pupa. | |||
#*The easiest monster for a low level to hunt is '''Flora'''. | |||
#*'''Evil Druid''' is not affected by Stone Curse. | |||
#*A Wind attribute weapon deals '''200%''' damage to a level 3 Water attribute monster. | |||
#*If a Baby Desert Wolf and Familiar fought, the '''Baby Desert Wolf''' would win. | |||
#*'''Roda Frogs''' cannot be Cute Pets. | |||
#*Goblin (Hammer) is weak against a '''Fire attribute attack'''. | |||
#*'''Caramel''' has the highest defense. | |||
#* '''Ghostring''' is of different species when compared to others. | |||
#*'''Deviace''' is not an Undead monster. | |||
#Set 3 | |||
#*The most important stat for a Mage is '''INT'''. | |||
#*'''Earth''' does not have a bolt type attack. | |||
#*'''Good at selling stuff''' is not something that would relate to a Mage. | |||
#*'''Geffen''' is the town of the Mage. | |||
#* '''Soldier Andre card''' has nothing to do with INT. | |||
#*Compared to other job classes, the Mage is '''good at magic skills'''. | |||
#*INT bonus at job level 40 is '''+5''' for a Mage. | |||
#*A '''Boy's Cap''' cannot be equipped by Mage. | |||
#*The catalyst when making the Mage test solution 3 is a '''Blue Gemstone'''. | |||
#*'''Magnolia card''' is irrelevant to magic. | |||
== Class Data == | == Class Data == |
Revision as of 21:50, 16 May 2018
Wizard | |||||||||||||
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Job Base: | Mage | ||||||||||||
Job Type: | 2-1 | ||||||||||||
Job Bonuses | |||||||||||||
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Overview
Wizards strive further to hone the power of the elements, as a result they have obtained knowledge on how to use this power on a wider scale. Wizards have access to AOE spells that can be used to dispatch their enemies in groups, as well as learning stronger single target magic. Elemental counter is still an important aspect of a wizard, using the wrong spell could break the party flow when dealing with tough opponents. Wizards could also function as crowd controllers by either keeping them at bay (via Slow, Stun or Freeze) or killing them outright.
Wizards are still limited to using either a dagger or a rod/staff, the latter being the most used. 2-handed staves offer better offense power, as they have higher matk, at the expense of not wearing a shield to reduce incoming damage. 1-handed staves/rods are still used in cases of needing to wear a shield. Casting is more of a problem to a wizard now with the AOE spells having lengthy casting times, so having uninterruptible casting is a crucial attribute for wizards in PVM (doesnt work in WOE settings so you can just skip). INT and DEX are the primary stats for wizards so as to reduce both casting time while having higher matk. LUK is optional for its influence on matk as well.
Job Change Guide
Requirement: Mage who has reached at least Job level 40 (50 is still recommended due to the numerous skills of mages)
From the City of Geffen, head to the center and enter the Geffen Tower, proceed to the top floor and talk to the NPC behind the counter. After confirming your decision to change to a wizard, you will proceed to do the first of 3 parts of the exam.
1) The first part is an item collection test, you will be instructed to bring either of these 2 sets (if you are job 50 this part of the test will be skipped and you will proceed with the 2nd part):
Set A: 10 Red Gemstone, 10 Blue Gemstone, 10 Yellow Gemstone
Set B: 5 Crystal Blue, 5 Green Live, 5 Red Blood, 5 Wind of Verdure
2) Next you will be directed to the Dismal Wizard found in the southwest corner, he will ask you to answer 10 questions and you must answer this at least 8 out of 10 right to proceed to the final part of the exam. there are 3 sets of these questions:
- Set 1
- The skill not necessary to learn Fire Wall is Napalm Beat Lv4.
- Casting Frost Diver on a monster changes its attribute to Water.
- Level 10 Napalm Beat does 1.7 times MATK.
- Stone Curse requires a Red Gemstone as a catalyst.
- The skill not needed to learn Safety Wall is Increase SP Recovery Lv6.
- Increase SP Recovery level 7, without the INT bonus, will recover 21 SP every 10 seconds.
- Using Energy Coat with 50% remaining SP, 2% SP is used per hit and the damage is reduced by 18%.
- Safety Wall level 6 consumes 40 SP and blocks 7 attacks.
- Thunderstorm level 10 consumes 74 SP.
- The most useful skill for training in Byalan dungeon is Lightning Bolt.
- Set 2
- Slotted Guards can be obtained from Pupa.
- The easiest monster for a low level to hunt is Flora.
- Evil Druid is not affected by Stone Curse.
- A Wind attribute weapon deals 200% damage to a level 3 Water attribute monster.
- If a Baby Desert Wolf and Familiar fought, the Baby Desert Wolf would win.
- Roda Frogs cannot be Cute Pets.
- Goblin (Hammer) is weak against a Fire attribute attack.
- Caramel has the highest defense.
- Ghostring is of different species when compared to others.
- Deviace is not an Undead monster.
- Set 3
- The most important stat for a Mage is INT.
- Earth does not have a bolt type attack.
- Good at selling stuff is not something that would relate to a Mage.
- Geffen is the town of the Mage.
- Soldier Andre card has nothing to do with INT.
- Compared to other job classes, the Mage is good at magic skills.
- INT bonus at job level 40 is +5 for a Mage.
- A Boy's Cap cannot be equipped by Mage.
- The catalyst when making the Mage test solution 3 is a Blue Gemstone.
- Magnolia card is irrelevant to magic.
Class Data
Skills
List out all skills here. If the skill has it's own TitanRO wiki page, link to it. Otherwise link to the skill page on irowiki.
Builds
Build 1
General stat and skill recommendations for this build
Build 2
General stat and skill recommendations for this build
Equipment
Talk about equipment that would be useful, based on current TitanRO episode.