Template:Infobox Skill
Revision as of 18:16, 8 May 2018 by Njosefbeck (talk | contribs)
Description
Use this template on any skill page to ensure a consistent look and feel to those pages.
Usage
{{Infobox Skill
|id=
|class=
|class2=
|class3=
|class4=
|type=
|levels=
|prereqs=
|quest=
|spcost=
|hpcost=
|time=
|cast_fix=
|cast_var=
|delay=
|cooldown=
|animation=
|duration=
|target=
|range=
|range_x=
|area=
|knock=
|element=
|status=
|catalyst=
|item=
|ammo=
|weapon=
|weapon2=
|weapon3=
|equip=
|equip2=
|cf_name=
|cf_value=
|s_icon=
}}
Remember to erase the empty fields.
Mandatory Fields
| Field | Description |
|---|---|
| class | The class that the skill belongs to. In case of cross-class skills, add the 1st Class or alphabetically first occurring class name here (ex. Vulture's Eye: Archer, Rogue; Heal: Acolyte, Crusader, Super Novice; Safety Wall: Priest, Mage, Super Novice; etc). |
| type | Main type of the skill. Values have to be "Active", "Passive", "Offensive", "Supportive". |
| levels | Maximum levels of the skill. Being a string variable, adding comments after the number is possible. Ex: Levels: "5, selectable" |
| prereqs | Additional skills that must have learned before acquiring this skill. Order of class listing: 1st, 2-1/2-2, Extended. Style example: (Mage and Super Novice) Napalm Beat Lv. 7, Soul Strike Lv. 5; (Priest) Aspersio Lv. 4, Sanctuary Lv. 3 |
| quest | Quest that must be cleared before acquiring this skill. If it has one, set this field instead of {{{prereqs}}}. |
Optional Fields
| Field | Description |
|---|---|
| id | Skill ID as found on divine-pride. If this param is present, it will output the icon next to the skill name in the infobox. |
| class2 | Use in case of cross class skills. |
| class3 | Use in case of cross class skills. |
| class4 | Use in case of cross class skills. |
| spcost | SP Cost required to initiate the skill. |
| hpcost | HP Cost required to initiate the skill. |
| time | Cast Time ("5 seconds", etc), only if any. |
| cast_fix | Fixed Cast Time of a skill, this will only show if {{{time}}} is left blank. |
| cast_var | Variable Cast Time of a skill, this will only show of {{{time}}} is left blank, and if {{{cast_fix}}} is defined. For skills that have no fixed cast time, use the {{{time}}} field only. |
| delay | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), only if any. |
| animation | Animation delay of the skill |
| cooldown | Skill Re-use Delay. For skills that have a re-use delay specific to that skill, this is distinct from Cast Delay. |
| duration | Lasting time of the skill/skill's effect ("30 seconds", "1 minute", etc). |
| target | Target (ground, self, party, enemy, etc). |
| range | Range (Melee, Magic, 3, 4, etc). |
| range_x | Non-conditional Range value for skills that do have a cell-range, but where it is irrelevant from the standpoint of defensive skills or gears because of their non-offensive nature. |
| area | Area of Effect (3x3, 7x7, etc). |
| knock | Knock Back push amount (2, 7, etc). |
| element | Primary property, if applicable ("Water", "Holy", "Neutral", etc). |
| status | Status Effect the skill inflicts on the target. |
| catalyst | Item the skill consumes upon casting. |
| item | Specific item that must be present in the inventory, or equipped, prior to use the skill. |
| ammo | Ammunition the skill uses upon execution. ("Arrows (1)", "Bullets (10)", etc) |
| weapon | Weapon that must be equipped in order for the skill to execute. |
| weapon2 | For skills with multiple allowable weapons. |
| weapon3 | For skills with multiple allowable weapons. |
| equip | Equipment item that must be worn for the skill to execute. |
| equip2 | For skills with multiple required equipment types. |
| cf_name | Custom Field Name, in case none of the above field criteria apply. Set text will get bolded, use in conjunction with cf_value. |
| cf_value | Custom Field Value, set this if you have cf_name set also. Setting this without cf_name, it will simply get ignored. |
| s_icon | Status Icon that is shown when the skill is in effect, if applicable. Use the filename, like: (status_name)_icon.png
|
Credit
The original Infobox Skill template comes from this iROWiki template. They have given us permission to use it, and we have modified it to serve our purposes.
