Introduction to TitanRO
TitanRO is a private Ragnarok Online server with so-called revo-classic mechanics, which is a mixture between Renewal and Classic (or Pre-Renewal) mechanics.
General Server Information
The experience rate on TitanRO is 5x, with Quest EXP being at 3x. Regular item drop rate is 3x, following a custom formula. The only exception is the drop rate of Miniboss and MVP cards, as well as MVP items, which all drop at a regular 1x rate. [1]
Custom Mechanics
While trying to be as close to the official server as possible, there a few changes in mechanics to make gameplay more enjoyable. The following are the most important changes.
Revo-Classic
Certain aspects of gameplay and mechanics follow the current Renewal system, while others have been reverted to simulate a Pre-Renewal experience. [2]
Available classes at launch include all regular first and second jobs (also referred to as 2-1 and 2-2), as well as Super Novice.
The following mechanics follow the Renewal rules:
- Stats
- Cast times
- Currently fixed cast times have been removed from all skills. Eventually some skills that would have had a fixed cast time, will get a variable cast time. [3]
- Element table
- iRO ASPD renewal formula [4]
- Equipment stats
- Monster skills
- Monster base stats, ATK, MATK, DEF, and MDEF [5][6]
While these mechanics are Pre-Renewal:
- Maximum level: 99/50 (and 99/70 for transcended classes) [1]
- Monster spawns
- Monster drops, EXP, HP, and level. Which means no penalties based on level difference. [1]
- NPCs / Quests
- Heal
Custom Features
Miscellaneous Changes
- The drop rate of the following cards is doubled: Thara Frog Card, Hydra Card, Marc Card. [7]
- Sunglasses[1] are obtainable from Old Purple Boxes at a low rate (rate equivalent to Windhawk, Slotted Survivor's Rod, Bloody Shackle Ball, etc). [7]
- Homunculus get hungry 3x faster then normal, and thus also gain intimacy faster. Besides the usual HP and SP bars below the Homunculus, you will also see a third bar. This bar represents the Homunculus’ hunger. [8]
- The damage delay from one full attack has been reduced to half of an attack. This means that the damage is dealt / taken halfway through an attack animation, rather than at the start or end. Additionally, the flinch time for getting hit by attacks has been reduced from 80% to 60%. [8]
- Emperium has been updated to take 1 damage per hit. [9]
- Teleport level 1 now works instantly without bringing up a menu, like fly wings. Level 2 still brings up the 3-item menu of random location, save point, or cancel. [10]
- There is no Hallucination (wavy screen) effect. [8]
References
- ↑ 1.0 1.1 1.2 TitanRO forums: Server Info
- ↑ TitanRO forums: Update 4
- ↑ TitanRO forums: Update 14
- ↑ TitanRO forums: Update 22
- ↑ TitanRO forums: Update 13
- ↑ TitanRO forums: monster ATK / MATK is quite off
- ↑ 7.0 7.1 TitanRO forums: Update 10
- ↑ 8.0 8.1 8.2 TitanRO forums: Update 9
- ↑ TitanRO forums: Update 12
- ↑ TitanRO forums: Update 17