Introduction to TitanRO/pt

From TitanRO Wiki
Revision as of 15:55, 23 May 2018 by Brownie (talk | contribs)
Jump to navigation Jump to search

TitanRO é um servidor privado de Ragnarok Online com a assim chamada 'mecânicas revo-classic', que nada mais é do que uma mistura entre as mecânicas da Renovação (Renewal) e o Clássico (Pre-Renewal).

Informações Gerais do Servidor

A proporção da experiência no TitanRO é de 5x, com a EXP das Missões em 3x. A chance de dropar itens normais é de 3x, seguindo uma fórmula customizada (custom formula). A única exceção é a chance de dropar itens de Sub-Chefes (Miniboss) e para as cartas de MVP, assim como itens de MVP, na qual todos tem a chance normal de 1x. [1]

Mecânicas Customizadas

Enquanto tentamos ser o mais fiéis possíveis ao servidor oficial, existem algumas mudanças na mecânica que tornam a jogabilidade mais interessante. A seguir as mudanças mais importantes.

Revo-Classic

Alguns aspectos da jogabilidade e mecânicas seguem o atual sistema Renovação (Renewal), enquanto outros foram revertidos para simular a experiência Pre-Renovação (Pre-Renewal). [2]

Available classes at launch include all regular first and second jobs (also referred to as 2-1 and 2-2), as well as Super Novice. As classes disponíveis no lançamento incluem todos os primeiros jobs normais (também conhecidos como 2-1 e 2-2), assim como os Super Aprendizes.

The following mechanics follow the Renewal rules:

  • Stats
  • Cast times
    • Currently fixed cast times have been removed from all skills. Eventually some skills that would have had a fixed cast time, will get a variable cast time. [3]
  • Element table
  • iRO ASPD renewal formula [4]
  • Equipment stats
  • Monster skills
  • Monster base stats, ATK, MATK, DEF, and MDEF [5][6]

As seguintes mecânicas seguem as regras da Renovação:

  • Atributos
  • Tempo de Cast
    • Currently fixed cast times have been removed from all skills. Eventually some skills that would have had a fixed cast time, will get a variable cast time. [3]

O tempo de cast fixo foram removidos de algumas habilidades. Eventualmente algumas das habilidades que teriam um tempo de cast fixo, terão um tempo de cast variável. [3]

While these mechanics are Pre-Renewal:

  • Maximum level: 99/50 (and 99/70 for transcended classes) [1]
  • Monster spawns
  • Monster drops, EXP, HP, and level. Which means no penalties based on level difference. [1]
  • NPCs / Quests
  • 28.png Heal

Custom Features

Miscellaneous Changes

Big card sprite
  • Homunculus get hungry 3x faster then normal, and thus also gain intimacy faster. Besides the usual HP and SP bars below the Homunculus, you will also see a third bar. This bar represents the Homunculus’ hunger. [8]
  • The damage delay from one full attack has been reduced to half of an attack. This means that the damage is dealt / taken halfway through an attack animation, rather than at the start or end. Additionally, the flinch time for getting hit by attacks has been reduced from 80% to 60%. [8]
  • Emperium has been updated to take 1 damage per hit. [9]
  • Teleport level 1 now works instantly without bringing up a menu, like fly wings. Level 2 still brings up the 3-item menu of random location, save point, or cancel. [10]
  • There is no Hallucination (wavy screen) effect. [8]
  • Bowling Bash gutter lines have been removed. [11]
  • Big Card sprite used. [11]

References